Package | hud |
Class | public class WeaponAmmoVRWidget |
Inheritance | WeaponAmmoVRWidget ![]() ![]() |
Property | Defined By | ||
---|---|---|---|
![]() | CallEntity : Function | BaseControl | |
dxFlipOffset : Number [write-only] | WeaponAmmoVRWidget | ||
enableReloadElement : Boolean [write-only] | WeaponAmmoVRWidget | ||
layoutOnRightSide : Boolean [write-only] | WeaponAmmoVRWidget | ||
![]() | m_bounds : Rectangle | BaseControl |
Method | Defined By | ||
---|---|---|---|
WeaponAmmoVRWidget | |||
changeLegalState(_arg_1:int):void | WeaponAmmoVRWidget | ||
![]() | clearMatrix3D():void | BaseControl | |
![]() | getContainer():Sprite | BaseControl | |
![]() | onAttached():void | BaseControl | |
![]() | onChildrenAttached():void | BaseControl | |
![]() | onEditorContainerSelected(_arg_1:Boolean, _arg_2:Number, _arg_3:Number, _arg_4:Number, _arg_5:Number, _arg_6:Number, _arg_7:Number):void | BaseControl | |
![]() | onEditorSelected(_arg_1:Boolean, _arg_2:Number, _arg_3:Number, _arg_4:Number, _arg_5:Number, _arg_6:Number, _arg_7:Number):void | BaseControl | |
![]() | onEnterFrameHandler():void | BaseControl | |
![]() | onMouseEnabled(_arg_1:Boolean):void | BaseControl | |
![]() | onSetConstrained(_arg_1:Boolean):void | BaseControl | |
![]() | onSetSize(_arg_1:Number, _arg_2:Number):void | BaseControl | |
![]() | onSetViewport(_arg_1:Number, _arg_2:Number, _arg_3:Number):void | BaseControl | |
![]() | onSetVisible(_arg_1:Boolean):void | BaseControl | |
setRightSide(_arg_1:Boolean):void | WeaponAmmoVRWidget | ||
showFirearm(_arg_1:int, _arg_2:int, _arg_3:int, _arg_4:Boolean, _arg_5:uint):void | WeaponAmmoVRWidget | ||
showMelee(_arg_1:int):void | WeaponAmmoVRWidget | ||
![]() | updateBounds():void | BaseControl |
dxFlipOffset | property |
dxFlipOffset:Number
[write-only] public function set dxFlipOffset(value:Number):void
enableReloadElement | property |
enableReloadElement:Boolean
[write-only] public function set enableReloadElement(value:Boolean):void
layoutOnRightSide | property |
layoutOnRightSide:Boolean
[write-only] public function set layoutOnRightSide(value:Boolean):void
WeaponAmmoVRWidget | () | Constructor |
public function WeaponAmmoVRWidget()
changeLegalState | () | method |
public function changeLegalState(_arg_1:int):void
Parameters
_arg_1:int |
setRightSide | () | method |
public function setRightSide(_arg_1:Boolean):void
Parameters
_arg_1:Boolean |
showFirearm | () | method |
public function showFirearm(_arg_1:int, _arg_2:int, _arg_3:int, _arg_4:Boolean, _arg_5:uint):void
Parameters
_arg_1:int | |
_arg_2:int | |
_arg_3:int | |
_arg_4:Boolean | |
_arg_5:uint |
showMelee | () | method |
public function showMelee(_arg_1:int):void
Parameters
_arg_1:int |