Packagehud
Classpublic class WeaponAmmoVRWidget
InheritanceWeaponAmmoVRWidget Inheritance BaseControl Inheritance flash.display.Sprite



Public Properties
 PropertyDefined By
 InheritedCallEntity : Function
BaseControl
  dxFlipOffset : Number
[write-only]
WeaponAmmoVRWidget
  enableReloadElement : Boolean
[write-only]
WeaponAmmoVRWidget
  layoutOnRightSide : Boolean
[write-only]
WeaponAmmoVRWidget
 Inheritedm_bounds : Rectangle
BaseControl
Public Methods
 MethodDefined By
  
WeaponAmmoVRWidget
  
changeLegalState(_arg_1:int):void
WeaponAmmoVRWidget
 Inherited
BaseControl
 Inherited
getContainer():Sprite
BaseControl
 Inherited
onAttached():void
BaseControl
 Inherited
BaseControl
 Inherited
onEditorContainerSelected(_arg_1:Boolean, _arg_2:Number, _arg_3:Number, _arg_4:Number, _arg_5:Number, _arg_6:Number, _arg_7:Number):void
BaseControl
 Inherited
onEditorSelected(_arg_1:Boolean, _arg_2:Number, _arg_3:Number, _arg_4:Number, _arg_5:Number, _arg_6:Number, _arg_7:Number):void
BaseControl
 Inherited
BaseControl
 Inherited
onMouseEnabled(_arg_1:Boolean):void
BaseControl
 Inherited
onSetConstrained(_arg_1:Boolean):void
BaseControl
 Inherited
onSetSize(_arg_1:Number, _arg_2:Number):void
BaseControl
 Inherited
onSetViewport(_arg_1:Number, _arg_2:Number, _arg_3:Number):void
BaseControl
 Inherited
onSetVisible(_arg_1:Boolean):void
BaseControl
  
setRightSide(_arg_1:Boolean):void
WeaponAmmoVRWidget
  
showFirearm(_arg_1:int, _arg_2:int, _arg_3:int, _arg_4:Boolean, _arg_5:uint):void
WeaponAmmoVRWidget
  
showMelee(_arg_1:int):void
WeaponAmmoVRWidget
 Inherited
BaseControl
Protected Methods
 MethodDefined By
 Inherited
getProperty(_arg_1:String):*
BaseControl
 Inherited
print(_arg_1:*):void
BaseControl
 Inherited
sendBounds(_arg_1:Rectangle):void
BaseControl
 Inherited
sendEvent(_arg_1:String):void
BaseControl
 Inherited
sendEventWithValue(_arg_1:String, _arg_2:*):void
BaseControl
Property Detail
dxFlipOffsetproperty
dxFlipOffset:Number  [write-only]


Implementation
    public function set dxFlipOffset(value:Number):void
enableReloadElementproperty 
enableReloadElement:Boolean  [write-only]


Implementation
    public function set enableReloadElement(value:Boolean):void
layoutOnRightSideproperty 
layoutOnRightSide:Boolean  [write-only]


Implementation
    public function set layoutOnRightSide(value:Boolean):void
Constructor Detail
WeaponAmmoVRWidget()Constructor
public function WeaponAmmoVRWidget()



Method Detail
changeLegalState()method
public function changeLegalState(_arg_1:int):void

Parameters

_arg_1:int

setRightSide()method 
public function setRightSide(_arg_1:Boolean):void

Parameters

_arg_1:Boolean

showFirearm()method 
public function showFirearm(_arg_1:int, _arg_2:int, _arg_3:int, _arg_4:Boolean, _arg_5:uint):void

Parameters

_arg_1:int
 
_arg_2:int
 
_arg_3:int
 
_arg_4:Boolean
 
_arg_5:uint

showMelee()method 
public function showMelee(_arg_1:int):void

Parameters

_arg_1:int