Packagehud.sniper
Classpublic class WeaponElement
InheritanceWeaponElement Inheritance BaseControl Inheritance flash.display.Sprite



Public Properties
 PropertyDefined By
 InheritedCallEntity : Function
BaseControl
 Inheritedm_bounds : Rectangle
BaseControl
Public Methods
 MethodDefined By
  
WeaponElement
 Inherited
BaseControl
 Inherited
getContainer():Sprite
BaseControl
 Inherited
onAttached():void
BaseControl
 Inherited
BaseControl
 Inherited
onEditorContainerSelected(_arg_1:Boolean, _arg_2:Number, _arg_3:Number, _arg_4:Number, _arg_5:Number, _arg_6:Number, _arg_7:Number):void
BaseControl
 Inherited
onEditorSelected(_arg_1:Boolean, _arg_2:Number, _arg_3:Number, _arg_4:Number, _arg_5:Number, _arg_6:Number, _arg_7:Number):void
BaseControl
 Inherited
BaseControl
 Inherited
onMouseEnabled(_arg_1:Boolean):void
BaseControl
 Inherited
onSetConstrained(_arg_1:Boolean):void
BaseControl
  
onSetData(_arg_1:Object):void
WeaponElement
 Inherited
onSetSize(_arg_1:Number, _arg_2:Number):void
BaseControl
 Inherited
onSetViewport(_arg_1:Number, _arg_2:Number, _arg_3:Number):void
BaseControl
 Inherited
onSetVisible(_arg_1:Boolean):void
BaseControl
  
playSound(_arg_1:String):void
WeaponElement
  
setWeaponAmmoInfo(nAmmoRemaining:int, nAmmoTotal:int, nAmmoInClip:int, nWeaponType:Number, bCanReload:Boolean, bIsReloading:Boolean, fTimeBetweenBullets:Number, nCurrentAmmoType:int):void
WeaponElement
 Inherited
BaseControl
Protected Methods
 MethodDefined By
 Inherited
getProperty(_arg_1:String):*
BaseControl
 Inherited
print(_arg_1:*):void
BaseControl
 Inherited
sendBounds(_arg_1:Rectangle):void
BaseControl
 Inherited
sendEvent(_arg_1:String):void
BaseControl
 Inherited
sendEventWithValue(_arg_1:String, _arg_2:*):void
BaseControl
Constructor Detail
WeaponElement()Constructor
public function WeaponElement()



Method Detail
onSetData()method
public function onSetData(_arg_1:Object):void

Parameters

_arg_1:Object

playSound()method 
public function playSound(_arg_1:String):void

Parameters

_arg_1:String

setWeaponAmmoInfo()method 
public function setWeaponAmmoInfo(nAmmoRemaining:int, nAmmoTotal:int, nAmmoInClip:int, nWeaponType:Number, bCanReload:Boolean, bIsReloading:Boolean, fTimeBetweenBullets:Number, nCurrentAmmoType:int):void

Parameters

nAmmoRemaining:int
 
nAmmoTotal:int
 
nAmmoInClip:int
 
nWeaponType:Number
 
bCanReload:Boolean
 
bIsReloading:Boolean
 
fTimeBetweenBullets:Number
 
nCurrentAmmoType:int